Citadel: Schells the Gambler is an Assignment in Mass Effect. Citadel: Schells the Gambler is __description__. Assignments are secondary quests in Mass Effect, that are not mandatory to progress the game's story, but provide context and flavor by meeting interesting NPCs of all kind of Races, granting additional experience, and letting the player visit extraordinary and unique planets.
Citadel: Schells the Gambler Walkthrough
If you accept the Assignments from Schells, he gives you a device to gather the necessary data and now you have three choices.
- You can record the data as Schells asked you to. You have to play the Quasar machines until you win 5 times and the device will alert you that enough data has been gathered. You can now return to Schells to obtain Credits and Experience points as rewards.
- You can lose the device if you win up to seven times. Doran, the club owner will come up to you and confiscate the device. Get back to tell the news to Schells, you won't get any Experience points this way and only the credits you earned by the use of the device.
- The last option is to give the device to Doran. If you do, you receive experience points as a reward, and he even gives you some Credits to play Quasar on the house. You can decide to walk away with the money.
How to unlock Citadel: Schells the Gambler
- To obtain Citadel: Schells the Gambler, you need to first start Citadel: Rita's Sister first, it's not necessary to complete it. But the next time you enter Flux, a cutscene will play showing Schells, a Salarian being thrown out by the club's bouncer.
If you talk to the Salarian, he explains that he is trying to perfect a system for predicting the outcomes of the Quasar machines. He needs you to collect some data for him, if you refuse to do so, he stays at the entrance of the Flux until you do.
Enemies found on Citadel: Schells the Gambler
Citadel: Schells the Gambler Rewards
Citadel: Schells the Gambler Notes & Tips
- Notes & tips go here