Specialization Classes in Mass Effect are specializations of a class. Players can opt for different branching paths and continue to benefit from the features of the initial class, while also gaining unique abilities for their Subclass. Specialized class talents are unlocked once assignment UNC: Rogue VI on Luna has been completed.
There are six specializations, two of which are available based on your initial class choice. Selecting a specialization offers access to a new trait that add ranks 7-12 to your class specific talent; ranks 1-6 are unchanged, and grant the same bonus when you take ranks 7-12. You can only unlock once per character and will then carry over to subsequent playthroughs with that character.
Mass Effect Specialization Classes
Shock troppers are highly trained killing machines; they excel in all combat situations.
- Overall, their increased Health and damage protection can turn them from strong soldiers into formidable tanks.
- Improves Immunity (or Barrier)
- Improves Adrenaline Burst abilities.
Commandos rely on lethal efficiency and precision strikes rather than brutal force to eliminate their opponents.
- Increases damage with all weapons.
- Improves Immunity
- Improves Marksman
- Improves Assassination.
Medics combine tech and healing abilities to boost the efficiency of the entire squad.
- Improves recharge time on medical abilities.
- Improves First Aid.
- Improves Neural Shock.
Bastion use biotics for defense or for opponent immobilization.
Mass Effect Classes and Specializations