Weapon Upgrades in Mass Effect 1 are one of the upgrade categories of the game and are specifically designed to enhance the effectiveness of your Weapon granting more damage, and increasing the performance of the weapon depending on the mod added. These type of upgrade can be applied to Assault Rifles, Shotguns, Sniper Rifles and Pistols to augment them. All Weapons, have one or two open slots for Weapon Upgrades and always one for Ammo except Weapons from Geth Armory that do not accept any kind of upgrades.
A weapon can only have one type of ammo at a time, while several weapon upgrade mods can be installed to dramatically increase its performance above and beyond stock levels. Weapon Upgrades can be purchased from Merchants, looted from containers and also can be dropped by killed enemies or bosses.
Sophistication Levels
As all Equipment in Mass Effect 1, Weapons Upgrades come in a variety of sophistication levels. Notice that not all Weapons Upgrades come in all the 10 levels.
Installation
Weapon Upgrades can be equipped from the Equipment Menu. While viewing currently installed item, press X to enter the upgrade screen.
All Weapon Upgrades in Mass Effect
The following table shows only the max stats of each Weapon Upgrade version. To see the complete evolution of the weapon, click on the Weapon Upgrade name.
Name |
Sophistication lvls |
Effect |
|
I to III | Detection Level 3 |
|
IV to VII | Detection Level 7 |
|
VIII to X | Detection Level 10 +21% Max Accuracy |
|
I to III | +9% Max Accuracy |
|
I to III | +14% Heat Absorption |
|
VIII to X | +7% Damage Bonus +28% Heat Damping |
|
I to III | +14% Damage Bonus -20% Rate of Fire Penalty -20% Heat Absorption Penalty |
|
IV to VII | +29% Damage Bonus -20% Heat Absorption Penalty |
|
VIII to X | +26% Damage Bonus -10% Heat Absorption Penalty |
|
I to III | +14% Weapon Stability |
|
IV to VII | +24% Weapon Stability |
|
VIII to X | +7% Damage Bonus +28% Weapon Stability |
|
I to X | +160% Damage +70% Physics Force -100% Heat Absorption -20% Heat Absorption |