Weapon Upgrades in Mass Effect 1 are one of the upgrade categories of the game and are specifically designed to enhance the effectiveness of your Weapon granting more damage, and increasing the performance of the weapon depending on the mod added. These type of upgrade can be applied to Assault Rifles, Shotguns, Sniper Rifles and Pistols to augment them. All Weapons, have one or two open slots for Weapon Upgrades and always one for Ammo except Weapons from Geth Armory that do not accept any kind of upgrades.

A weapon can only have one type of ammo at a time, while several weapon upgrade mods can be installed to dramatically increase its performance above and beyond stock levels. Weapon Upgrades can be purchased from Merchants, looted from containers and also can be dropped by killed enemies or bosses.

 

Sophistication Levels

As all Equipment in Mass Effect 1Weapons Upgrades  come in a variety of sophistication levels. Notice that not all Weapons Upgrades come in all the 10 levels.

Installation

Weapon Upgrades can be equipped from the Equipment Menu. While viewing currently installed item, press X to enter the upgrade screen.

 

 

All Weapon Upgrades in Mass Effect

The following table shows only the max stats of each Weapon Upgrade version. To see the complete evolution of the weapon, click on the Weapon Upgrade name.

Name
Sophistication lvls
Effect
Combat Sensor
Combat Sensor
I to III Detection Level 3
Combat Scanner
Combat Scanner
IV to VII Detection Level 7 
Combat Optics
Combat Optics
VIII to X  Detection Level 10
+21% Max Accuracy
Improved Sighting
Improved Sighting
I to III  +9% Max Accuracy
Heat Sink
Heat Sink
I to III  +14% Heat Absorption
Frictionless Materials
Frictionless Materials
VIII to X  +7% Damage Bonus
+28% Heat Damping
High Caliber Barrel
High Caliber Barrel
I to III +14% Damage Bonus
-20% Rate of Fire Penalty
-20% Heat Absorption Penalty
Rail Extension
Rail Extension
IV to VII  +29% Damage Bonus
-20% Heat Absorption Penalty
Scram Rail
Scram Rail
VIII to X  +26% Damage Bonus
-10% Heat Absorption Penalty
Recoil Damper
Recoil Damper
I to III  +14% Weapon Stability
Kinetic Stabilizer
Kinetic Stabilizer
IV to VII  +24% Weapon Stability
Kinetic Coil
Kinetic Coil
VIII to X +7% Damage Bonus
+28% Weapon Stability
Hyper Rail
Hyper Rail
I to X  +160% Damage
+70% Physics Force
-100% Heat Absorption
-20% Heat Absorption

 

 

 




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