Upgrades in Mass Effect can be used to improve and customize our Weapons, Armor, Grenades and Ammunition. Upgrades can be attached to our equipment to improve and change their effects.  Each gear piece has a very specific upgrade slots. These upgrades can be accessed from the Equipment Menu.

 

Armor Upgrades

Armor Upgrades are special tools that are slotted to the equipped Armor of the player and his Squad. Slotting an Armor Upgrade provides both offensive and defensive effects that make the Armor even more effective. High Tier Armor can have two slots. Armor Upgrades can be purchased from Merchants or looted from containers.

Weapon Upgrades

Weapon Upgrades can be used to enhance the effectiveness of your Weapon granting more damage, and increasing the performance of the weapon depending on the mod added. These type of upgrade can be applied to Assault RiflesShotgunsSniper Rifles and Pistols to augment them. All Weapons, have one or two open slots for Weapon Upgrades and always one for Ammo except Weapons from Geth Armory that do not accept any kind of upgrades. Weapon Upgrades can be purchased from Merchants, looted from containers and also can be dropped by killed enemies or bosses.

Medi-Gel Upgrades

Medi-Gel Upgrades can be used to increase the amount of Medi-Gel our character can carry, from the original five packs to a total of ten Medi-Gel Packs. Medi-Gel Upgrades can be purchased from Merchants

Ammunition Upgrades

Ammunition Upgrades are specifically designed to enhance the effectiveness of your weapon's ammunition granting different effects like poison, cold and burn. Ammunition Upgrades, may also generate negative effects on your Weapon such as slow rate of fire or heat generation. 

A weapon can only have one type of ammo at a time. Ammunition Upgrades can be purchased from Merchants, looted from containers and also can be dropped by killed enemies or bosses.

Grenade Upgrades

Grenade Upgrades can be used to improve your Grenades granting different effects like freezing or burning targets within the blast radius. All Grenade Upgrades come in all the 10 levels, except Anti-Thorian Gas that can't be leveled up. A Grenade can only have one type of Grenade Upgrade at a time. Grenade Upgrades can be purchased from Merchants, looted from containers and also can be dropped by killed enemies or bosses.

 

All Upgrades in Mass Effect 

 

Armor Upgrades

 

 

 

 

 

Weapon Upgrades

 

 

 

Ammunition Upgrades

 

 

 

Grenade Upgrades

 

All Upgrades in Mass Effect

 Below, you can find a list of all Upgrades and the bonuses they provide at their Max Level.

Name

Type

Effect

Armor Plating
Armor Plating
Armor Upgrade +9 Damage Protection
First Aid Interface
First Aid Interface
Armor Upgrade +2% Health Regeneration per second
Stimulant Pack
Stimulant Pack

Armor Upgrade

+9% Cooldown Reduction
Ablative Coating
Ablative Coating
Armor Upgrade +16% Damage Protection
Energized Plating
Energized Plating
Armor Upgrade +23% Damage Protection
Hardened Weave
Hardened Weave
Armor Upgrade +12% Hardening
Medical Interface
Medical Interface
Armor Upgrade +3.3 Health Regeneration per second
+60% Toxin Resistance
Medical Exoskeleton
Medical Exoskeleton
Armor Upgrade +4.5% Health Regeneration per second
+80% Toxin Resistance
+23% Cooldown Resistance
Kinetic Buffer
Kinetic Buffer
Armor Upgrade +16 Shields
+16% Mobile Accuracy
+16% Cooldown Reduction
Kinetic Exoskeleton
Kinetic Exoskeleton
Armor Upgrade +35% Shield Recovery
+50 Shields
+26% Mobile Accuracy
Motorized Joints
Motorized Joints
Armor Upgrade +20% Smash Damage
Exoskeleton
Exoskeleton
Armor Upgrade +40% Smash Damage
+60% Physics Threshold
Combat Exoskeleton
Combat Exoskeleton
Armor Upgrade +35% Smash Damage
+35% Hardening
+80% Physics Threshold
Shock Absorbers
Shock Absorbers
Armor Upgrade +20% Physics Threshold
Shield Battery
Shield Battery
Armor Upgrade +50 Shields
Shield Modulator
Shield Modulator
Armor Upgrade +120 Shields
Shield Interface
Shield Interface
Armor Upgrade +160 Shields
Shield Regenerator
Shield Regenerator
Armor Upgrade +21% Shield Recovery
Energized Weave
Energized Weave
Armor Upgrade +32% Shield Recovery
+30% Hardening
Hazard Seals
Hazard Seals
Armor Upgrade +1 Hazard Level Rating
+50 Shields
Pressurized Seals
Pressurized Seals
Armor Upgrade +1 Hazard Level Rating
+68% Toxin Resistance
Toxic Seals
Toxic Seals
Armor Upgrade +50% Toxin Resistance
Combat Sensor
Combat Sensor
Weapon Upgrade Detection Level 3
Combat Scanner
Combat Scanner
Weapon Upgrade Detection Level 7 
Combat Optics
Combat Optics
Weapon Upgrade Detection Level 10
+21% Max Accuracy
Improved Sighting
Improved Sighting
Weapon Upgrade +9% Max Accuracy
Heat Sink
Heat Sink
Weapon Upgrade +14% Heat Absorption
Frictionless Materials
Frictionless Materials
Weapon Upgrade +7% Damage Bonus
+28% Heat Damping
High Caliber Barrel
High Caliber Barrel
Weapon Upgrade +14% Damage Bonus
-20% Rate of Fire Penalty
-20% Heat Absorption Penalty
Rail Extension
Rail Extension
Weapon Upgrade +29% Damage Bonus
-20% Heat Absorption Penalty
Scram Rail
Scram Rail
Weapon Upgrade +26% Damage Bonus
-10% Heat Absorption Penalty
Recoil Damper
Recoil Damper
Weapon Upgrade +14% Weapon Stability
Kinetic Stabilizer
Kinetic Stabilizer
Weapon Upgrade +24% Weapon Stability
Kinetic Coil
Kinetic Coil
Weapon Upgrade +7% Damage Bonus
+28% Weapon Stability
Hyper Rail
Hyper Rail
Weapon Upgrade +160% Damage
+70% Physics Force
-100% Heat Absorption
-20% Heat Absorption
anti-personnel_rounds_ammunition_upgrade_mass_effect_wiki_guide_115px
Anti-Personnel Rounds
Ammunition Upgrade +25% Damage vs Organics
Armor Piercing Rounds
Armor Piercing Rounds
Ammunition Upgrade +25% Damage vs Synthetics
Chemical Rounds
Chemical Rounds
Ammunition Upgrade +40% Toxic Damage
Damage/Second For 5 Seconds: 7
Hammerhead Rounds
Hammerhead Rounds
Ammunition Upgrade +30% Weapons Force
Phasic Rounds
Phasic Rounds
Ammunition Upgrade +30% Shield Bypass
-30% Damage Penalty
Radioactive Rounds
Radioactive Rounds
Ammunition Upgrade -21% Target Cooldown Penalty
Cryo Rounds
Cryo Rounds
Ammunition Upgrade +22% Shield Bypass
-35% Target Accuracy Penalty
Incendiary Rounds
Incendiary Rounds
Ammunition Upgrade Damage/Second For 5 Seconds: 16
-16 Target Accuracy Penalty
Polonium Rounds
Polonium Rounds
Ammunition Upgrade +55% Toxic Damage
Damage/Second For 5 Seconds: 8
Proton Rounds
Proton Rounds
Ammunition Upgrade  +55% Shield Bypass
-20% Damage Penalty
Shredder Rounds
Shredder Rounds
Ammunition Upgrade +40% Damage vs Organics
Tungsten Rounds
Tungsten Rounds
Ammunition Upgrade  +40 Damage vs Synthetics
High Explosive Rounds
High Explosive Rounds
Ammunition Upgrade   420cm Blast Radius
+500% Heat Generation
+500% Weapons Force
+28% Damage Bonus
Inferno Rounds
Inferno Rounds
Ammunition Upgrade  Damage/Second For 5 Seconds: 21
-28% Target Accuracy Penalty
Sledgehammer Rounds
Sledgehammer Rounds
Ammunition Upgrade  -20% Heat Absorption Penalty
+50% Weapons Force
+50%
Snowblind Rounds
Snowblind Rounds
Ammunition Upgrade  +28% Damage Bonus
-40% Rate of Fire Penalty
-28% Target Accuracy Reduction
Harpoon Rounds
Harpoon Rounds
Ammunition Upgrade Damage/sec for 5 sec: 19
-16% Target DP Penalty
Cryo Explosive
Cryo Explosive

Grenade Upgrade

-47% Max Accuracy
Fusion Explosive
Fusion Explosive

Grenade Upgrade

65% Toxic Damage
High Explosive Rounds
High Explosive

Grenade Upgrade

37% Damage Bonus
140cm Radius Bonus
37% Weapons Force
Incendiary Explosive
Incendiary Explosive

Grenade Upgrade

Damage/Second For 5 Seconds: 51
Anti-Thorian Gas
Anti-Thorian Gas

Grenade Upgrade

Disable subjects infected by the Thorian without killing them.

 

 

 

 




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