Soldier is a Class in Mass Effect. Soldiers are combat specialists ideal for the front lines of a firefight. Classes are pre-made character roles with their own particularities and pre-set talents. Players can change these values during Character Creation to fit their own playsyle.
Soldiers are combat specialists ideal for the front lines of a firefight. Soldiers get improved health, can train in the use of all Weapon types, start with the ability to use Medium Armor, and can specialize in Heavy Armor.
Gameplay focus is on getting into the thick of the fight, picking the right weapon for tactical situations, and outlasting opponents.
Soldier Class Talent
Each class has its own specific Talents, that can be upgrade until level 6 by spending Talent points. The Soldier class talent increases health and gives health regeneration.
|Level 1||Increases health by 4%. Regenerates 3 health per second.|
|Level 2||Increases health by 6%. Regenerates 3.5 health per second.|
|Level 3||Increases health by 8%. Regenerates 4 health per second.|
|Level 4||Increases health by 10%. Regenerates 4.5 health per second.|
|Level 5||Increases health by 12%. Regenerates 5 health per second.|
|Level 6||Increases health by 14%. Regenerates 5.5 health per second.|
Every class has its own starting talents that can be leveling up by spending Talent Points.
|Pistols||Improves accuracy and damage when wielding pistols. Activates the Marksman ability that lets you fire more quickly and accurately for a short time.||Starting class Talent|
|Assault Rifles||Improves accuracy and damage when wielding assault rifles. Activates the Overkill ability that lets you fire your weapon in longer, more accurate bursts.||Starting class Talent|
|Combat Armor||Improves the amount of damage your armor can absorb and may allow you to equip heavier armor, depending on your class. Activates the Shield Boost ability that restores your shields in combat.||Starting class Talent|
|Assault Training||Increases melee and weapons damage. Activates the Adrenaline Burst ability that resets the cooldown times on all your talents so that they can be used immediately.||Starting class Talent|
|Shotguns||Improves accuracy and damage when wielding shotguns. Activates the Carnage ability that lets you fire a huge blast from your shotgun that damages enemies.||Unlocked at Pistols 4|
|Sniper Rifles||Improves accuracy and damage when wielding sniper rifles. Activates the Assassination ability that increases the damage of your next sniper shot.||Unlocked at Assault Rifles 7|
|First Aid||Increases squad healing by improving the effectiveness of all Medi-Gel use.||Unlocked at Combat Armor 6|
|Fitness||Boosts your health, upping the maximum damage you can take before dying. Activates the Immunity ability that increases your damage protection for a short period of time.||Unlocked at Assault Training 5|
Soldier Specialization Class
After completing an optional Systems Alliance Military assignment (UNC: Rogue VI), you'll need to select a specialization for your character, increasing the maximum Talent points you can spend on class-specific talents. The following Specialization Classes are available for Soldier:
In Mass Effect players can choose between six types of specializations, two of which are available based on your initial class choice. Selecting a specialization offers access to a new trait that add ranks 7-12 to your class specific talent; ranks 1-6 remain unchanged. The Specialization Class you select will remain unchanged for the rest of your playthrough, which includes New Game +, so make sure to think thoroughly before proceeding with your Specialization Class selection.
Soldier Notes & Tips
- Certain talents are inherent to each particular class.
- Other notes, tips, and trivia go here.