Husk |
|
---|---|
IMG | |
Type | Enemy |
Race | Unknown |
Locations | Chasca Citadel Eden Prime MSV Cornucopia Rayingri Trebin Virmire |
Resistances | None |
Weaknesses | Tech Biotics |
Husk is an Enemy in Mass Effect. Husk are reanimated corpses, usually supported by Geth units . Enemies in Mass Effect have their own behaviors and unique attacks. Killing Enemies grants the player experience points, credits and may yield a random item.
Husk Information
Codex Entry
After the Geth secure a location, they round up and impale dead and living bodies on mechanical spikes. The spikes rapidly transform these victims into withered husks, extracting water and trace minerals and replacing them with cybernetics.
The cybernetics re-animate the lifeless flesh and tissue, transforming the bodies into mindless killing machines. Some Alliance soldiers refer to the husk-generating spikes as Dragon's Teeth, a reference to the mythological berserkers who sprang up from the earth wherever the teeth of the dragon Ares were planted.
Dragon's Teeth and husks bear little resemblance to other pieces of Geth technology. No one is sure why a synthetic race would bother to drain the miniscule amount of recoverable resources from organic corpses, though the value of reusing them as shock troops is obvious.
Husk strategies
- Husks are organic creatures, so Hacking does not work on them.
- Keep them at a distance! Husks will attempt to rush you to perform melee attacks and their shield discharge ability.
- The explosive electrical overload they deal when at close range, deals heavy damage in a wide area and can also penetrate cover. So keep that in mind when facing them. You will realize they are performing this attack because the Husks stop and start charging up.
- If you are too close when you see the animation, your best bet may be to retreat further away from the Husk
Husk Notes and Tips
- Notes and tips go here