Weapons in Mass Effect are divided into 4 different weapon types and are the main way to inflict damage to Enemies and Bosses. All Weapons have 3 different attributes and level (I through X). Higher levels, imply a more damaging weapon, greater accuracy and longer firing periods before overheating in comparison of lower level Weapons.
In Mass Effect there are 4 types of Weapons. These types are: Assault Rifles, Pistols, Shotguns and Sniper Rifles.
Weapons in Mass Effect can vary between I to X level. The higher the level of the weapon, the better its stats or attributes are compared to the lower leveled ones.
Damage: Damage is the amount of damage inflicted on a target. First on its shields, and then its health (Minus their Damage Protection on a succesful hit).
Shots before Overheat: It is the number of rounds the weapon is able to fire before entering an overheat state in which it becomes disabled for a short period of time.
Accuracy Rating: This attribute controls the size of the aim and time it takes to stabilize after zooming. Crouching doubles the base accuracy of a weapon.
Mass Effect 1 Weapons
Hey, I noticed that in ME1 LE, all classes of weapons can be further subclassed into a few categories, but nobody talks about that.
Assault Rifes: full automatic, full automatic wide spread, burt (either/or 3 or 5 not sure), and semi-automatic
Pistols: light, medium, heavy (deagle style), three shot burst
Shotguns: pump action (light and heavy), automatic, one-bullet-spread (like the N7 Crusader in ME3 I think)
Sniper Rifles: light and heavy (maybe medium as well?), semi-automatic, and three shot burst
Now based on the names, I don´t remeber wich one is wich. I did one LE playthrough as a sentinel so far and iirc the Brawler and the Stiletto were heavy pistols, the Raikou and the Karpov were burst pistols. It´s a shame that fire rate and dps are not shown among the sats in game. Also, the companions don´t seem to utilize these unique features, they seem to shoot with all weapons the same way.
Are you guys planning to eventually include these things in the wiki?